rlUpdateVertexBufferElements function

void rlUpdateVertexBufferElements(
  1. int id,
  2. Uint8List data,
  3. int offset
)

Implementation

void rlUpdateVertexBufferElements(int id, Uint8List data, int offset) =>
    ffi.using((arena) {
  final ptr = arena<Uint8>(data.length);
  ptr.asTypedList(data.length).setAll(0, data);
  raylib.rlUpdateVertexBufferElements(id, ptr.cast(), data.length, offset);
});