rlUpdateTexture function

void rlUpdateTexture(
  1. int id,
  2. int offsetX,
  3. int offsetY,
  4. int width,
  5. int height,
  6. int format,
  7. Uint8List data,
)

Implementation

void rlUpdateTexture(
  int id, int offsetX, int offsetY,
  int width, int height, int format, Uint8List data,
) => ffi.using((arena) {
  final ptr = arena<Uint8>(data.length);
  ptr.asTypedList(data.length).setAll(0, data);
  raylib.rlUpdateTexture(id, offsetX, offsetY, width, height, format, ptr.cast());
});