menu
raylib_dart package
documentation
rlgl.dart
rlUnloadShaderBuffer function
rlUnloadShaderBuffer function
dark_mode
light_mode
rlUnloadShaderBuffer
function
@
Native
<
Void
Function
(
UnsignedInt
)
>(ffi.UnsignedInt)>()
void
rlUnloadShaderBuffer
(
int
ssboId
)
Implementation
@ffi.Native<ffi.Void Function(ffi.UnsignedInt)>() external void rlUnloadShaderBuffer(int ssboId);
raylib_dart package
documentation
rlgl
rlUnloadShaderBuffer function
rlgl library