rlSetUniformMatrices function

void rlSetUniformMatrices(
  1. int locIndex,
  2. List<Matrix4> mat
)

Implementation

void rlSetUniformMatrices(int locIndex, List<Matrix4> mat) =>
    ffi.using((arena) {
  raylib.rlSetUniformMatrices(locIndex, arena.matrix4s(mat), mat.length);
});