rlSetBlendFactorsSeparate function

  1. @Native<Void Function(Int, Int, Int, Int, Int, Int)>(ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
void rlSetBlendFactorsSeparate(
  1. int glSrcRGB,
  2. int glDstRGB,
  3. int glSrcAlpha,
  4. int glDstAlpha,
  5. int glEqRGB,
  6. int glEqAlpha,
)

Implementation

@ffi.Native<
  ffi.Void Function(ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)
>()
external void rlSetBlendFactorsSeparate(
  int glSrcRGB,
  int glDstRGB,
  int glSrcAlpha,
  int glDstAlpha,
  int glEqRGB,
  int glEqAlpha,
);