rlBlitFramebuffer function
- @Native<Void Function(Int, Int, Int, Int, Int, Int, Int, Int, Int)>(ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
void
rlBlitFramebuffer(
- int srcX,
- int srcY,
- int srcWidth,
- int srcHeight,
- int dstX,
- int dstY,
- int dstWidth,
- int dstHeight,
- int bufferMask,
)
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
)
>()
external void rlBlitFramebuffer(
int srcX,
int srcY,
int srcWidth,
int srcHeight,
int dstX,
int dstY,
int dstWidth,
int dstHeight,
int bufferMask,
);