QuaternionToMatrix function
Rotation matrix from quaternion (column-major Matrix4).
Implementation
Matrix4 QuaternionToMatrix(Quaternion q) => Matrix4(
1 - 2 * (q.y * q.y + q.z * q.z),
2 * (q.x * q.y + q.w * q.z),
2 * (q.x * q.z - q.w * q.y),
0,
2 * (q.x * q.y - q.w * q.z),
1 - 2 * (q.x * q.x + q.z * q.z),
2 * (q.y * q.z + q.w * q.x),
0,
2 * (q.x * q.z + q.w * q.y),
2 * (q.y * q.z - q.w * q.x),
1 - 2 * (q.x * q.x + q.y * q.y),
0,
0,
0,
0,
1,
);