rlUpdateVertexBufferElements function
Implementation
void rlUpdateVertexBufferElements(int id, Uint8List data, int offset) =>
ffi.using((arena) {
final ptr = arena<Uint8>(data.length);
ptr.asTypedList(data.length).setAll(0, data);
raylib.rlUpdateVertexBufferElements(id, ptr.cast(), data.length, offset);
});