rlUnloadShaderBuffer function

  1. @Native<Void Function(UnsignedInt)>(ffi.UnsignedInt)>()
void rlUnloadShaderBuffer(
  1. int ssboId
)

Implementation

@ffi.Native<ffi.Void Function(ffi.UnsignedInt)>()
external void rlUnloadShaderBuffer(int ssboId);