rlMultMatrixf function
Implementation
void rlMultMatrixf(Matrix4 mat) => ffi.using((arena) {
final s = mat.storage;
final ptr = arena<Float>(16);
for (var i = 0; i < 16; i++) {
ptr[i] = s[i];
}
raylib.rlMultMatrixf(ptr);
});
void rlMultMatrixf(Matrix4 mat) => ffi.using((arena) {
final s = mat.storage;
final ptr = arena<Float>(16);
for (var i = 0; i < 16; i++) {
ptr[i] = s[i];
}
raylib.rlMultMatrixf(ptr);
});