rlGetLocationAttrib function

int rlGetLocationAttrib(
  1. int shaderId,
  2. String attribName
)

Implementation

int rlGetLocationAttrib(int shaderId, String attribName) =>
    ffi.using((arena) {
  return raylib.rlGetLocationAttrib(
    shaderId, attribName.toNativeUtf8(allocator: arena).cast(),
  );
});