rlBlitFramebuffer function

  1. @Native<Void Function(Int, Int, Int, Int, Int, Int, Int, Int, Int)>(ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int, ffi.Int)>()
void rlBlitFramebuffer(
  1. int srcX,
  2. int srcY,
  3. int srcWidth,
  4. int srcHeight,
  5. int dstX,
  6. int dstY,
  7. int dstWidth,
  8. int dstHeight,
  9. int bufferMask,
)

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
    ffi.Int,
  )
>()
external void rlBlitFramebuffer(
  int srcX,
  int srcY,
  int srcWidth,
  int srcHeight,
  int dstX,
  int dstY,
  int dstWidth,
  int dstHeight,
  int bufferMask,
);