rlBindImageTexture function

  1. @Native<Void Function(UnsignedInt, UnsignedInt, Int, Bool)>(ffi.UnsignedInt, ffi.UnsignedInt, ffi.Int, ffi.Bool)>()
void rlBindImageTexture(
  1. int id,
  2. int index,
  3. int format,
  4. bool readonly,
)

Implementation

@ffi.Native<
  ffi.Void Function(ffi.UnsignedInt, ffi.UnsignedInt, ffi.Int, ffi.Bool)
>()
external void rlBindImageTexture(int id, int index, int format, bool readonly);