rlLoadTexture function
Implementation
@ffi.Native<
ffi.UnsignedInt Function(
ffi.Pointer<ffi.Void>,
ffi.Int,
ffi.Int,
ffi.Int,
ffi.Int,
)
>()
external int rlLoadTexture(
ffi.Pointer<ffi.Void> data,
int width,
int height,
int format,
int mipmapCount,
);