rlGetGlTextureFormats function

  1. @Native<Void Function(Int, Pointer<UnsignedInt>, Pointer<UnsignedInt>, Pointer<UnsignedInt>)>(ffi.Int, ffi.Pointer<ffi.UnsignedInt>, ffi.Pointer<ffi.UnsignedInt>, ffi.Pointer<ffi.UnsignedInt>)>()
void rlGetGlTextureFormats(
  1. int format,
  2. Pointer<UnsignedInt> glInternalFormat,
  3. Pointer<UnsignedInt> glFormat,
  4. Pointer<UnsignedInt> glType,
)

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Int,
    ffi.Pointer<ffi.UnsignedInt>,
    ffi.Pointer<ffi.UnsignedInt>,
    ffi.Pointer<ffi.UnsignedInt>,
  )
>()
external void rlGetGlTextureFormats(
  int format,
  ffi.Pointer<ffi.UnsignedInt> glInternalFormat,
  ffi.Pointer<ffi.UnsignedInt> glFormat,
  ffi.Pointer<ffi.UnsignedInt> glType,
);