rlLoadShaderCode function

  1. @Native<UnsignedInt Function(Pointer<Char>, Pointer<Char>)>(ffi.Pointer<ffi.Char>, ffi.Pointer<ffi.Char>)>()
int rlLoadShaderCode(
  1. Pointer<Char> vsCode,
  2. Pointer<Char> fsCode
)

Implementation

@ffi.Native<
  ffi.UnsignedInt Function(ffi.Pointer<ffi.Char>, ffi.Pointer<ffi.Char>)
>()
external int rlLoadShaderCode(
  ffi.Pointer<ffi.Char> vsCode,
  ffi.Pointer<ffi.Char> fsCode,
);