DrawSplineBasis function

void DrawSplineBasis(
  1. List<Vector2> points,
  2. double thick,
  3. Color color
)

Implementation

void DrawSplineBasis(List<Vector2> points, double thick, Color color) =>
    ffi.using(
      (arena) => raylib.DrawSplineBasis(
        arena.vector2s(points),
        points.length,
        thick,
        color.ptr.ref,
      ),
    );