DrawRingLines function
void
DrawRingLines()
Implementation
void DrawRingLines(
Vector2 center,
double innerRadius,
double outerRadius,
double startAngle,
double endAngle,
int segments,
Color color,
) => ffi.using(
(arena) => raylib.DrawRingLines(
arena.vector2(center).ref,
innerRadius,
outerRadius,
startAngle,
endAngle,
segments,
color.ptr.ref,
),
);