DrawRingLines function

void DrawRingLines(
  1. Vector2 center,
  2. double innerRadius,
  3. double outerRadius,
  4. double startAngle,
  5. double endAngle,
  6. int segments,
  7. Color color,
)

Implementation

void DrawRingLines(
  Vector2 center,
  double innerRadius,
  double outerRadius,
  double startAngle,
  double endAngle,
  int segments,
  Color color,
) => ffi.using(
  (arena) => raylib.DrawRingLines(
    arena.vector2(center).ref,
    innerRadius,
    outerRadius,
    startAngle,
    endAngle,
    segments,
    color.ptr.ref,
  ),
);