CheckCollisionPointPoly function

bool CheckCollisionPointPoly(
  1. Vector2 point,
  2. List<Vector2> points
)

Implementation

bool CheckCollisionPointPoly(Vector2 point, List<Vector2> points) => ffi.using(
  (arena) => raylib.CheckCollisionPointPoly(
    arena.vector2(point).ref,
    arena.vector2s(points),
    points.length,
  ),
);