release method
Releases the player
Throws an Exception if the player is not initialized
Before the releasing the playback will be stopped
Implementation
Future<void> release() async {
print('RS:---> release');
await _lock.synchronized(() async {
_ensureInited();
await _stop();
await RawSoundPlayerPlatform.instance.release(
this,
);
_playState = PlayState.stopped;
_isInited = false;
});
print('RS:<--- release');
}