paint method
void
paint(
- PrinterCanvas canvas,
- PrinterOffset offset,
- PrinterSize size,
- int rowCount,
- int columnCount,
- List<
TableCellData> cells,
Implementation
void paint(PrinterCanvas canvas, PrinterOffset offset, PrinterSize size, int rowCount,
int columnCount, List<TableCellData> cells) {
for (var i = 0; i < cells.length; i++) {
final cell = cells[i];
if (horizontalInside != null) {
if (cell.rowIndex! < rowCount - 1) {
var x = cell.offset!.x;
var y = cell.offset!.y! + cell.size!.height!;
canvas.drawLine(offset.translate(x!, y),
PrinterSize(cell.size!.width, horizontalInside!.toDouble()));
}
}
if (verticalInside != null) {
if (cell.columnIndex! < columnCount - 1) {
var x = cell.offset!.x! + cell.size!.width!;
var y = cell.offset!.y;
canvas.drawLine(offset.translate(x, y!),
PrinterSize(verticalInside!.toDouble(), cell.size!.height));
}
}
}
if (top != null) {
canvas.drawLine(offset, PrinterSize(size.width, top!.toDouble()));
}
if (left != null) {
canvas.drawLine(offset, PrinterSize(left!.toDouble(), size.width));
}
if (bottom != null) {
canvas.drawLine(offset.translate(0, size.height!),
PrinterSize(size.width, bottom!.toDouble()));
}
if (right != null) {
canvas.drawLine(
offset.translate(size.width!, 0), PrinterSize(right!.toDouble(), size.height));
canvas.drawLine(offset, PrinterSize(size.width, top!.toDouble()));
}
}