pointerDown function

void pointerDown(
  1. double x,
  2. double y
)

Implementation

void pointerDown(double x, double y) {
  final PointerDownEvent downEvent = PointerDownEvent(
    position: Offset(x, y),
    kind: PointerDeviceKind.touch,
  );
  GestureBinding.instance.handlePointerEvent(downEvent);
}