Stack class

A widget that layers its children on top of each other.

The first child is the base; subsequent children are painted on top. Use Positioned to place children at specific offsets within the stack.

Inheritance

Constructors

Stack({Key? key, required List<Widget> children})
const

Properties

children List<Widget>
The list of child widgets.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() MultiChildRenderObjectElement
Creates the Element for this widget.
inherited
createRenderObject(BuildContext context) RenderStack
Creates the RenderObject for this widget.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateRenderObject(BuildContext context, RenderObject renderObject) → void
Updates the renderObject to reflect the current widget configuration.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited