paint method
Paints this render object into the given context at offset.
Implementation
@override
void paint(PaintingContext context, Offset offset) {
for (int i = 0; i < items.length; i++) {
final DropdownMenuItem item = items[i];
final bool isSelected = i == selectedIndex;
final Color bgColor = isSelected ? focusColor : dropdownColor;
final Color fg = item.enabled ? Color.white : Color.brightBlack;
final TextStyle bgStyle = TextStyle(backgroundColor: bgColor);
final TextStyle fgBgStyle =
TextStyle(color: fg, backgroundColor: bgColor);
_fillRow(context, offset.x.toInt(), offset.y.toInt() + i,
size!.width.toInt(), bgStyle);
final String prefix = isSelected ? '> ' : ' ';
_paintChars(
context, offset.x.toInt(), offset.y.toInt() + i, prefix, fgBgStyle);
_paintLabel(context, offset.x.toInt() + 2, offset.y.toInt() + i,
item.label, fgBgStyle);
}
}