paint method
Paints this render object into the given context at offset.
Implementation
@override
void paint(PaintingContext context, Offset offset) {
final totalMargin = margin ?? const EdgeInsets.all(0);
final totalPadding = padding ?? const EdgeInsets.all(0);
final innerOffset = offset + Offset(totalMargin.left, totalMargin.top);
final innerWidth = size!.width - totalMargin.left - totalMargin.right;
final innerHeight = size!.height - totalMargin.top - totalMargin.bottom;
_paintBackground(context, innerOffset, innerWidth, innerHeight);
if (child != null) {
final int borderLeft = _hasBorder && border!.left.isNotEmpty ? 1 : 0;
final int borderTop = _hasBorder && border!.top.isNotEmpty ? 1 : 0;
context.paintChild(
child!,
innerOffset +
Offset(
borderLeft + totalPadding.left,
borderTop + totalPadding.top,
),
);
}
if (_hasBorder) {
_paintBorder(context, innerOffset, innerWidth, innerHeight);
}
}