OverlayState class

The mutable state for an Overlay widget.

Inheritance

Constructors

OverlayState()

Properties

context BuildContext
The BuildContext for this state object.
no setterinherited
entries List<OverlayEntry>
An unmodifiable view of the current overlay entries.
no setter
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this state object is currently in the tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget Overlay
The current widget configuration.
no setterinherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this state.
override
didUpdateWidget(Overlay oldWidget) → void
Called when the widget configuration changes.
inherited
dispose() → void
Called when this state object is removed from the tree permanently.
inherited
initState() → void
Called when this state object is first inserted into the tree.
inherited
insert(OverlayEntry entry, {OverlayEntry? below, OverlayEntry? above}) → void
Inserts entry into the overlay, optionally positioned relative to below or above.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setState(void fn()) → void
Notifies the framework that the internal state has changed, triggering a rebuild.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited