clearAll method
void
clearAll()
Clears both the grid and the terminal, forcing a full redraw on next flush.
Implementation
void clearAll() {
terminal.clear();
for (int y = 0; y < terminal.height; y++) {
for (int x = 0; x < terminal.width; x++) {
_grid[y][x] = Cell.empty;
_previousGrid[y][x] = const Cell('');
}
}
}