initPaint method

void initPaint()

Implementation

void initPaint() {
  _mPaint = Paint()
    ..color = Color(0xFF666666)
    ..strokeWidth = strokeWidth
    ..strokeCap = StrokeCap.round
    ..style = PaintingStyle.stroke;

  _expandPaint = Paint()
    ..color = Colors.white
    ..strokeWidth = strokeWidth
    ..strokeCap = StrokeCap.round
    ..style = PaintingStyle.stroke;

  _mProgressPaint = Paint()
    ..color = Colors.white
    ..strokeWidth = strokeWidth
    ..strokeCap = StrokeCap.round
    ..style = PaintingStyle.stroke;

  _mMaskPaint = Paint()
    ..color = Colors.black38
    ..strokeWidth = strokeWidth
    ..strokeCap = StrokeCap.round
    ..style = PaintingStyle.fill;
}