ControlsState class

Inheritance
Mixed-in types

Constructors

ControlsState()

Properties

animationController AnimationController
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
duration Duration
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
qyplayerController QYPlayerController
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
timer Timer
getter/setter pair
visible bool
getter/setter pair
widget Controls
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant Controls oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
forceShow({bool show = true}) → void
强制显示 show 是否显示
hideControls({bool immediate = false}) → void
隐藏控制条 immediate 是否立即隐藏
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
override
showControls({bool autohide = true}) → void
显示控制条 autohide 是否自动隐藏
startTimer() → void
开启定时器
stopTimer() → void
关闭定时器
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toggleControls() → void
切换显示隐藏控制条
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited