handleEvent method
Implementation
void handleEvent(ImageFullscreenViewEvent event) {
switch (event.runtimeType) {
case ImageFullscreenViewSwipeEvent:
var swipe = event as ImageFullscreenViewSwipeEvent;
currentSwipe = swipe._num;
var maxSwipe = swipe._max;
if (currentSwipe.abs() < maxSwipe) {
state = ImageFullscreenViewState(
opacity: (0.85 - (currentSwipe.abs()) / maxSwipe * 0.85));
}
break;
}
outState.add(state);
}