onKeyUp method
Implementation
void onKeyUp(KeyboardEvent e) {
if(e.keyCode < keysDown.length) {
keysDown[e.keyCode] = false;
keysPressed[e.keyCode] = false;
}
}
void onKeyUp(KeyboardEvent e) {
if(e.keyCode < keysDown.length) {
keysDown[e.keyCode] = false;
keysPressed[e.keyCode] = false;
}
}