onKeyDown method
Implementation
void onKeyDown(KeyboardEvent e) {
if(e.keyCode < keysDown.length) {
if (!keysPressed[e.keyCode]) {
keysDown[e.keyCode] = true;
keysPressed[e.keyCode] = true;
}
}
}
void onKeyDown(KeyboardEvent e) {
if(e.keyCode < keysDown.length) {
if (!keysPressed[e.keyCode]) {
keysDown[e.keyCode] = true;
keysPressed[e.keyCode] = true;
}
}
}