apply method
Applies this transformation to a given point
and returns the transformed
point.
Implementation
Position<double> apply(Position point) {
final x = point.x.toDouble();
final y = point.y.toDouble();
final denominator = _matrix(1, 3) * x + _matrix(2, 3) * y + _matrix(3, 3);
return Position<double>(
(_matrix(1, 1) * x + _matrix(2, 1) * y + _matrix(3, 1)) / denominator,
(_matrix(1, 2) * x + _matrix(2, 2) * y + _matrix(3, 2)) / denominator,
);
}