UpdatePointVectors constructor
UpdatePointVectors({
- String? collectionName,
- bool? wait,
- Iterable<
PointVectors> ? points, - WriteOrdering? ordering,
- ShardKeySelector? shardKeySelector,
Implementation
factory UpdatePointVectors({
$core.String? collectionName,
$core.bool? wait,
$core.Iterable<PointVectors>? points,
WriteOrdering? ordering,
ShardKeySelector? shardKeySelector,
}) {
final $result = create();
if (collectionName != null) {
$result.collectionName = collectionName;
}
if (wait != null) {
$result.wait = wait;
}
if (points != null) {
$result.points.addAll(points);
}
if (ordering != null) {
$result.ordering = ordering;
}
if (shardKeySelector != null) {
$result.shardKeySelector = shardKeySelector;
}
return $result;
}