ScrollPoints constructor

ScrollPoints({
  1. String? collectionName,
  2. Filter? filter,
  3. PointId? offset,
  4. int? limit,
  5. WithPayloadSelector? withPayload,
  6. WithVectorsSelector? withVectors,
  7. ReadConsistency? readConsistency,
  8. ShardKeySelector? shardKeySelector,
  9. OrderBy? orderBy,
  10. Int64? timeout,
})

Implementation

factory ScrollPoints({
  $core.String? collectionName,
  Filter? filter,
  PointId? offset,
  $core.int? limit,
  WithPayloadSelector? withPayload,
  WithVectorsSelector? withVectors,
  ReadConsistency? readConsistency,
  ShardKeySelector? shardKeySelector,
  OrderBy? orderBy,
  $fixnum.Int64? timeout,
}) {
  final $result = create();
  if (collectionName != null) {
    $result.collectionName = collectionName;
  }
  if (filter != null) {
    $result.filter = filter;
  }
  if (offset != null) {
    $result.offset = offset;
  }
  if (limit != null) {
    $result.limit = limit;
  }
  if (withPayload != null) {
    $result.withPayload = withPayload;
  }
  if (withVectors != null) {
    $result.withVectors = withVectors;
  }
  if (readConsistency != null) {
    $result.readConsistency = readConsistency;
  }
  if (shardKeySelector != null) {
    $result.shardKeySelector = shardKeySelector;
  }
  if (orderBy != null) {
    $result.orderBy = orderBy;
  }
  if (timeout != null) {
    $result.timeout = timeout;
  }
  return $result;
}