PuskItemPosition class
Where a visible item sits in the viewport.
Edges are fractions of the viewport's main-axis extent: 0.0 is the
viewport's leading edge, 1.0 its trailing edge. Parts covered by
obscuredInsets and pinned headers are left out, as for jump alignment.
- Annotations
Constructors
- PuskItemPosition({required int index, required Object key, required double leadingEdge, required double trailingEdge})
-
const
Properties
- alignment → double
-
The alignment that would put this item where it currently is.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
final
- key → Object
-
final
- leadingEdge → double
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trailingEdge → double
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited