tableInsert method
Convenience method to implement std table methods.
Returns null if there is a problem Otherwise returns a lua object.
Implementation
LuaObject? tableInsert(int index, LuaObject value) {
uses++;
if (isTable) {
final int sz = tableSize;
if (index < 1 || index > tableSize + 1) return null;
final List<Object> vals = [];
int others = index;
while (hasField(others.toString())) {
vals.add(readField(others.toString())!);
others++;
}
writeField(index.toString(), value);
if (others <= sz) {
while (others > 0) {
writeField((others + 1).toString(), vals.removeLast());
others--;
}
}
return LuaObject.nil('ret');
}
return null;
}