initStdPairs method
void
initStdPairs()
Implementation
void initStdPairs() {
pairs() {
final t = findVar('table');
if (t?.skipSemanitcs ?? false) {
return t;
}
if (!(t?.isTable ?? false)) {
final type = t?.typeinfo;
throw 'Expected table input for pairs(...), found $type.';
}
t as LuaObject;
final name = t.id;
// t.isTable was true.
final fields = t.fields!;
final newFields = fields.map<String, LuaObject>((k, v) {
final value = switch (v) {
null => LuaObject.nil('value'),
final LuaObject obj => obj,
};
final id = value.id;
return MapEntry<String, LuaObject>(id, value);
});
return LuaObject.table('ipairs_$name', newFields);
}
final token = Token.synthesized('pairs');
final defPairs = FuncExpr.named(
token,
body: [],
args: [DeclArg(Token.synthesized('table'))],
idParts: [RawExpr(token)],
);
defGlobal(LuaObject.func('pairs', defPairs, pairs)).doc = LuaDoc(
category: catRuntime,
html: '''
Enumerates over a lua table and returns a <code>{key, value}</code>
pair. Used in common for-loops.
''',
);
}