dot method
void
dot()
Implementation
void dot() {
final char = advance();
// Lua supports numbers beginning with "." which indicates
// the leading whole part is a zero. e.g. ".3" == "0.3".
if (number.hasMatch(peek().lexeme)) {
final token = parseNumber();
tokens.add(Token(token.type, token.lexeme, char.pos));
return;
}
if (peek().lexeme == '.') {
advance();
if(peek().lexeme == '.') {
tokens.add(char.toToken(TokenType.kSpread, lexeme: '...'));
} else {
tokens.add(char.toToken(TokenType.kConcat, lexeme: '..'));
}
return;
}
tokens.add(char.toToken(TokenType.kDot));
}