PlayerMessage class Null safety
Have one type per entry in MediaLogRecord::Type Corresponds to kMessage
- hashCode → int
The hash code for this object.
- level → PlayerMessageLevel
Keep in sync with MediaLogMessageLevel
We are currently keeping the message level 'error' separate from the
PlayerError type because right now they represent different things,
this one being a DVLOG(ERROR) style log message that gets printed
based on what log level is selected in the UI, and the other is a
representation of a media::PipelineStatus object. Soon however we're
going to be moving away from using PipelineStatus for errors and
introducing a new error type which should hopefully let us integrate
the error log level into the PlayerError type.
- message → String
- runtimeType → Type
A representation of the runtime type of the object.