PlayerMessage class
Have one type per entry in MediaLogRecord::Type Corresponds to kMessage
Constructors
- PlayerMessage({required PlayerMessageLevel level, required String message})
-
PlayerMessage.fromJson(Map<
String, dynamic> json) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- level → PlayerMessageLevel
-
Keep in sync with MediaLogMessageLevel
We are currently keeping the message level 'error' separate from the
PlayerError type because right now they represent different things,
this one being a DVLOG(ERROR) style log message that gets printed
based on what log level is selected in the UI, and the other is a
representation of a media::PipelineStatus object. Soon however we're
going to be moving away from using PipelineStatus for errors and
introducing a new error type which should hopefully let us integrate
the error log level into the PlayerError type.
final
- message → String
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited