endTimeOffset property
End time in seconds, relative to the output file timeline. When end_time_offset is not specified, the sprites are generated until the end of the output file.
Implementation
final pulumi.Input<String> endTimeOffset;
End time in seconds, relative to the output file timeline. When end_time_offset is not specified, the sprites are generated until the end of the output file.
final pulumi.Input<String> endTimeOffset;