MeshArgs.fromMap constructor

MeshArgs.fromMap(
  1. Map<String, dynamic> map
)

Implementation

factory MeshArgs.fromMap(Map<String, dynamic> map) {
  return MeshArgs(
    description: (() { final guardedValue = map['description']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
    interceptionPort: (() { final guardedValue = map['interceptionPort']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as int); })(),
    labels: (() { final guardedValue = map['labels']; if (guardedValue == null) return null; return pulumi.Input.fromValue((guardedValue as Map).cast<String, String>()); })(),
    location: (() { final guardedValue = map['location']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
    meshId: pulumi.Input.fromValue(map['meshId'] as String),
    name: (() { final guardedValue = map['name']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
    project: (() { final guardedValue = map['project']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
  );
}