MeshArgs.fromMap constructor
Implementation
factory MeshArgs.fromMap(Map<String, dynamic> map) {
return MeshArgs(
description: (() { final guardedValue = map['description']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
interceptionPort: (() { final guardedValue = map['interceptionPort']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as int); })(),
labels: (() { final guardedValue = map['labels']; if (guardedValue == null) return null; return pulumi.Input.fromValue((guardedValue as Map).cast<String, String>()); })(),
location: (() { final guardedValue = map['location']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
meshId: pulumi.Input.fromValue(map['meshId'] as String),
name: (() { final guardedValue = map['name']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
project: (() { final guardedValue = map['project']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
);
}