MultiEntityRename constructor

const MultiEntityRename({
  1. Input<String>? newNamePattern,
  2. Input<MultiEntityRenameSourceNameTransformation>? sourceNameTransformation,
})

Creates a new MultiEntityRename. newNamePattern Optional. The pattern used to generate the new entity's name. This pattern must include the characters '{name}', which will be replaced with the name of the original entity. For example, the pattern 't_{name}' for an entity name jobs would be converted to 't_jobs'. If unspecified, the default value for this field is '{name}' sourceNameTransformation Optional. Additional transformation that can be done on the source entity name before it is being used by the new_name_pattern, for example lower case. If no transformation is desired, use NO_TRANSFORMATION

Implementation

const MultiEntityRename({
  this.newNamePattern,
  this.sourceNameTransformation,
});