NodeTaint.fromMap constructor
NodeTaint.fromMap(
- Map<String, dynamic> map
)
Implementation
factory NodeTaint.fromMap(Map<String, dynamic> map) {
return NodeTaint(
effect: (() { final guardedValue = map['effect']; if (guardedValue == null) return null; return pulumi.Input.fromValue(NodeTaintEffect.fromValue(guardedValue as String)); })(),
key: (() { final guardedValue = map['key']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
value: (() { final guardedValue = map['value']; if (guardedValue == null) return null; return pulumi.Input.fromValue(guardedValue as String); })(),
);
}