objectType property
If object_type is set, only those objects of that type will be used to compute facets. If empty, then all objects will be used to compute facets.
Implementation
final pulumi.Input<String>? objectType;
If object_type is set, only those objects of that type will be used to compute facets. If empty, then all objects will be used to compute facets.
final pulumi.Input<String>? objectType;