trainingState property
The training state that the engine is in (e.g. TRAINING or PAUSED).
Since part of the cost of running the service
is frequency of training - this can be used to determine when to train
engine in order to control cost. If not specified: the default value for
CreateEngine method is TRAINING. The default value for
UpdateEngine method is to keep the state the same as before.
Possible values are: PAUSED, TRAINING.
Implementation
final pulumi.Input<String?>? trainingState;