allowCrossRegion property
If the flag set to true, we allow the agent and engine are in
different locations, otherwise the agent and engine are required to be
in the same location. The flag is set to false by default.
Note that the allowCrossRegion are one-time consumed by and passed
to EngineService.CreateEngine. It means they cannot be retrieved using
EngineService.GetEngine or EngineService.ListEngines API after engine
creation.
Implementation
final pulumi.Input<bool?>? allowCrossRegion;