scaleUpFactor property
Fraction of average pending memory in the last cooldown period for which to
add workers. A scale-up factor of 1.0 will result in scaling up so that there
is no pending memory remaining after the update (more aggressive scaling).
A scale-up factor closer to 0 will result in a smaller magnitude of scaling up
(less aggressive scaling).
Bounds: 0.0, 1.0.
Implementation
final pulumi.Input<double> scaleUpFactor;