scaleUpFactor property

Input<double> scaleUpFactor
final

Fraction of average pending memory in the last cooldown period for which to add workers. A scale-up factor of 1.0 will result in scaling up so that there is no pending memory remaining after the update (more aggressive scaling). A scale-up factor closer to 0 will result in a smaller magnitude of scaling up (less aggressive scaling). Bounds: 0.0, 1.0.

Implementation

final pulumi.Input<double> scaleUpFactor;