boostAmount property
(Output) The value between -1 to 1 by which to boost the score if the attributeValue evaluates to the value specified above.
Implementation
final pulumi.Input<double?>? boostAmount;
(Output) The value between -1 to 1 by which to boost the score if the attributeValue evaluates to the value specified above.
final pulumi.Input<double?>? boostAmount;